Pixelflinger: Add AArch64 support to pixelflinger JIT.

See the comment-block at the top of Aarch64Assembler.cpp
for overview on how AArch64 support has been implemented

In addition, this commit contains
[x] AArch64 inline asm versions of gglmul series of
    functions and a new unit test bench to test the
    functions

[x] Assembly implementations of scanline_col32cb16blend
    and scanline_t32cb16blend for AArch64, with unit
    test bench

Change-Id: I915cded9e1d39d9a2a70bf8a0394b8a0064d1eb4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
diff --git a/libpixelflinger/arch-aarch64/col32cb16blend.S b/libpixelflinger/arch-aarch64/col32cb16blend.S
new file mode 100644
index 0000000..aa969a4
--- /dev/null
+++ b/libpixelflinger/arch-aarch64/col32cb16blend.S
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *  * Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ *  * Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in
+ *    the documentation and/or other materials provided with the
+ *    distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+    .text
+    .align
+
+    .global scanline_col32cb16blend_aarch64
+
+//
+// This function alpha blends a fixed color into a destination scanline, using
+// the formula:
+//
+//     d = s + (((a + (a >> 7)) * d) >> 8)
+//
+// where d is the destination pixel,
+//       s is the source color,
+//       a is the alpha channel of the source color.
+//
+
+// x0 = destination buffer pointer
+// w1 = color value
+// w2 = count
+
+
+scanline_col32cb16blend_aarch64:
+
+    lsr         w5, w1, #24                     // shift down alpha
+    mov         w9, #0xff                       // create mask
+    add         w5, w5, w5, lsr #7              // add in top bit
+    mov         w4, #256                        // create #0x100
+    sub         w5, w4, w5                      // invert alpha
+    and         w10, w1, #0xff                  // extract red
+    and         w12, w9, w1, lsr #8             // extract green
+    and         w4,  w9, w1, lsr #16            // extract blue
+    lsl         w10, w10, #5                    // prescale red
+    lsl         w12, w12, #6                    // prescale green
+    lsl         w4,  w4,  #5                    // prescale blue
+    lsr         w9,  w9,  #2                    // create dest green mask
+
+1:
+    ldrh        w8, [x0]                        // load dest pixel
+    subs        w2, w2, #1                      // decrement loop counter
+    lsr         w6, w8, #11                     // extract dest red
+    and         w7, w9, w8, lsr #5              // extract dest green
+    and         w8, w8, #0x1f                   // extract dest blue
+
+    madd        w6, w6, w5, w10                 // dest red * alpha + src red
+    madd        w7, w7, w5, w12                 // dest green * alpha + src green
+    madd        w8, w8, w5, w4                  // dest blue * alpha + src blue
+
+    lsr         w6, w6, #8                      // shift down red
+    lsr         w7, w7, #8                      // shift down green
+    lsl         w6, w6, #11                     // shift red into 565
+    orr         w6, w6, w7, lsl #5              // shift green into 565
+    orr         w6, w6, w8, lsr #8              // shift blue into 565
+
+    strh        w6, [x0], #2                    // store pixel to dest, update ptr
+    b.ne        1b                              // if count != 0, loop
+
+    ret
+
+
+