Add some basic STL compatibility to Vector<>

Change-Id: Iaf72623170ee415372c7989d7ba9ff627167449e
diff --git a/include/utils/Vector.h b/include/utils/Vector.h
index 6fd307f..90477b7 100644
--- a/include/utils/Vector.h
+++ b/include/utils/Vector.h
@@ -165,6 +165,26 @@
      // for debugging only
      inline size_t getItemSize() const { return itemSize(); }
 
+
+     /*
+      * these inlines add some level of compatibility with STL. eventually
+      * we should probably turn things around.
+      */
+     typedef TYPE* iterator;
+     typedef TYPE const* const_iterator;
+
+     inline iterator begin() { return editArray(); }
+     inline iterator end()   { return editArray() + size(); }
+     inline const_iterator begin() const { return array(); }
+     inline const_iterator end() const   { return array() + size(); }
+     inline void reserve(size_t n) { setCapacity(n); }
+     inline bool empty() const{ return isEmpty(); }
+     inline void push_back(const TYPE& item)  { insertAt(size(), item); }
+     inline void push_front(const TYPE& item) { insertAt(0, item); }
+     inline iterator erase(iterator pos) {
+         return begin() + removeItemsAt(pos-array());
+     }
+
 protected:
     virtual void    do_construct(void* storage, size_t num) const;
     virtual void    do_destroy(void* storage, size_t num) const;